-
32 MB Memory size
-
3.2 GBPS Memory
Bus Bandwidth
-
FPU (Floating
Point Unit), Floating Point Multiply Accumulator x1,Floating Point Divider
x1
-
Co-Processors
-
VU0 and VU1,
Floating Point Multiply Accumulator x 9 , Floating Point Divider x3 vector
Units
-
6.2 GFLOPS
Floating Point performance
-
66 million
Polygons per second 3D CG Geometric Transformation
-
MPEG2 Compressed
Image Decoder
-
Graphics
Synthesizer
-
147.456 MHz clock
frequency
-
4 Mb Embedded DRAM
-
48GB per second
DRAM Bus bandwidth
-
2560 bits DRAM Bus
width
-
RGB :Alpha Z
Buffer Pixel configuration
-
75 Million
Polygons per second Polygon Drawing rate
-
"SPU2+CPU" sound
-
48ch on SPU2 plus
definable software programmable voices
-
2MB sound memory
-
I/O processor
-
PlayStation CPU
core
-
2 MB IOP Memory
-
32-bit Sub bus
-
IEEE 1394 I. Link,
Universal serial Bus ( USB)x2
-
Controller Port x
2 , Memory Card x 2
-
CD-ROM and DVD-ROM
-
24 x CD-ROM
-
4 X DVD-ROM
-
Drive bay for 3.5"
hard disc drive
-
Expansion unit for
Network interface
-
DVD-Video playback
built into the hardware, no memory card required
-
Plays with a PAL
region 2.
-
128-bit
PlayStation 2 CPU
-
294.912 MHz System
Clock Frequency
-
Instruction 16KB ,
Data:8Kb + 16KB Cache Memory
-
Direct Rambus Main
Memory